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 Safe House's and their role

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BUFF!E

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Posts : 19
Join date : 2012-10-13
Location : EU - Greece

PostSubject: Safe House's and their role   Sat Oct 13, 2012 2:44 pm

Hello,

I would like to present an idea of a "military structure" I've as I saw the map the first time.

Each Area will have one (1) HQ and 3 remote outposts.
HQ will provide all necessary facilities (rest/train/store items) to fellow soldiers (since the majority of mission took place in Area #1). HQ could be next to College campus.
The Remote Outpost's can be built in areas such Hospital and Church of Apocalypse, since they provide lot of missions.

In Area 2 and 3 the HQ will named as "Regional HQ 2" and "Regional HQ 3". I'm guessing that in Area 2 & 3 the zombies are more tough, I suggest to build up to 5 Remote Outpost's.

Best regards,
BUFF!E
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DJ_Jon_Doe

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Posts : 123
Join date : 2012-09-11
Age : 46
Location : Big D - Dallas

PostSubject: good idea & I've been going over the situation with the council members   Wed Oct 17, 2012 1:23 pm

Thanks for the input those are some great ideas that i'll pose to the council as we discuss a plan of attack to either abandon those now worth saving & restarting from the ground floor so we can place them in some better/more strategic locations that would be of the most benefit to all. So stay tuned
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Zkiller71

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Posts : 13
Join date : 2012-11-03
Age : 46
Location : North America

PostSubject: Re: Safe House's and their role   Mon Nov 05, 2012 2:47 am

I totally agree with this idea.
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DJ_Jon_Doe

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Join date : 2012-09-11
Age : 46
Location : Big D - Dallas

PostSubject: It's in the works.    Mon Nov 05, 2012 11:11 am

I've been discussing with some of the key members of the S.O.S. team about the state of the current safe house situation. We are trying to organize a small crew of members to act as "landlords" or "overseers" in charge of a small group of safehouses in certain sections. (for instance I've broken up the houses in section 3 into 3 groups with 2 members in charge of maintaining the 3 houses closest to each other & the 3rd player will be watching over the last 2 houses).

The rest of the S.O.S. team will then scout section 2 for one or possibly two prime locations to put another house at (after taking into consideration - closeness to mission location, shops with most of the building materials needed of the construction phase, distance to other clan places of interest & closeness to the pathways most traveled between the up & down town sections of the map. Once we agree on a piece of real estate then with all of us working together should be able to bang it out in no time. Please let us be the 1's to kick off any new building activities in any section, because our S.O.S. team - even @ 1/2 strength could build out a house in no time flat. After we conclude any remaining construction in this section then it will be broken up & assigned to a couple more "Landlords" (the only difference is they'd merge with the groups in section 3 moving in a clockwise direction from the house they're @ right now to the next predesignated group on Sundays @ 6pm CST & we will repeat this process again in section 1 so that we can all work together in unison & no one will be asked to do more than anyone else which is as fair as I can make this process.

These clan members (L.F.C. - Group 1 S.O.D. 100% Safe NorthEast Rest & Recharge Barracks @ 48|108 / S.O.D. Presidential Headquarters @ 43|128 / S.O.D. Section 3 Headquarters @ 41|116, Buff!e & Zkiller71 - Group 2 S.O.D. Research Facility @ 38|147 / S.O.D. NorthEast 100% Safe Zone @ 55|143, & ax-woman - Group 3 S.O.D. POL (Petroleum, Oils, & Lubricants) Storage @ 28|135 / S.O.D Nothwestern Outpost @ 14|122) will be acting with my full authority as they help to oversee any further construction that is necessary on the houses under their command as well as preform any ancillary maintenance. So If they ask for some assistance or if you could spare some building materials or if they ask if you can afford to pick up an item then please consider it as if it were a request coming directly from me. And they know never ask you to spend more then you could afford (if they ever even need anything from you in the 1st place) - the only thing in short supply in almost every area are nail guns, boxes of nails, 2x4's & wooden panels of which you might get a request to see if you have 2 2x4's if not you may then be asked if you have enough energy to get to a location & The $$ to pick it up for them.

Now L.F.C. & ax-woman both could most definitely use a another player who'd be willing to volunteer as their right hand man or woman & the missions will be rotating in a clockwise direction on Sunday nights @ 6pm U.S. Central Standard Time (sorry if that's inconvienent for some but it will be best if we all keep on the same schedule - for easy timezone conversions goto http://localtimes.info/). This will also give those members tapped for these missions an additional chance to rest up, train the heck out of their skill levels & allow them an opportunity to explore & get to know those sections like the backs of their hands. so if you would like to throw your name in the hat as a possible volunteer please send me a message in a text in the game itself (I'll see it a lot quicker there & it wont have near the chance to fall thru the cracks that way).

In closing I'd like to say thanks to these members for their service who are once again going over & above the callof duty to shine like beacons of hope & to inspire you other members to you own acts of courage & valor - ax-woman, Buff!e,Zkiller71 & L.F.C., to Buff!e for a 2nd time for the great suggestion, to Zkiller71 once again for voicing his approval of them as well (sometime it really does come down to a single person willing to speak up to get a change made - this is 1 of those times) & to remind everyone that our goal here is to get all of our facilities up & running in tip top condition, so please lend a hand where you can / when you can & we'll be that much closer to completing this task. =^)

- DJ_Jon_Doe
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