the vast amounts of players who just wanna try out the game to see if they like it or not & wind up deciding they dont is one of the main issues i've been facing in several other games i've been playing & not only is it frustrating to assume that because you have all these friends/co-players/ect. "on the books" that you'll have a pretty good support team if & when you may need them, but if they never come back to play again your stuck trying to figure out who's left actively playing & hoping they wont mind helping you out with whatever you need at the moment. A good example is another zombie game (name not mentioned in case anyone else is playing it & still enjoying it) but I personally have about 300 "friends"( a fairly low # considering that some other players have several thousand "friends") and there are only around 40-60 who are still active players. they just add to the clutter & wish the game programmers could monitor the total time & last date an individual played their game & after a predetermined amount of time past with no movement the game would automatically delete these non-players, but if we have to do that here ourselves I say go for it! Because sometimes thinning the herd is more than just a good idea. That's just my 2 cents & i'm jumpin back off this here soapbox, Cya on the battlefield. - DJ_Jon_Doe a.k.a. J doubles all U's